EARTH SPELLS
Name: Earthen Platform!
Element: Earth
Description: A simple spell that allows Sebastian to slice chunks of the ground from beneath himself and his allies and lift them into the air. Keeping them safe from danger coming from below and allowing them to traverse through the air to avoid threats or for the simple fun of it.
Name: Stone Punch!
Element: Earth
Description: Sebastian surrounds and compacts a large amount of stones around his hand, either through creating the stone from magic or gathering it from a preexisting source. Once the stone is shaped around his hand, he tightens the atoms of the rocks to the point where even a sword wouldn't be capable of cutting through it in one strike. The heavy fist is weightless to the user because of their magic, making its mass an issue only for those on the receiving end of its earthen knuckles; with a single strike able shatter bones and crater the ground, though its clunky size and shape make it awkward to attack with outside of solid punches. Outside of that, the fingers are fully functional, allowing him to lift and hold things that would otherwise damage his flesh as the stone protects them.
Name: Earth Beast!
Element: Earth
Description: Sebastian lifts a boulder of earth which then molds into a beast of his choosing, doing physical damage upon impact. For airborne opponents he summons an 8 foot tall bee, for ground opponents he summons an 8 foot tall spider, and for swimming opponents he summons an 8 foot tall lizard; these beast can ram the opponent or bite them to do damage, as well as shoot stones from their mouths. They last for a short duration.
Name: Summon Stone!
Element: Earth
Description: Sebastian kneads earth magic into the ground under a set target and then uses his magic to slow the atoms in that area to create a strong, solid chunk of earth. Rising upward with such speed that it sends the opponent flying into the air, and open to further attack.
Name: Stone Wall!
Element: Earth
Description: Similar to Summon Stone, Sebastian uses his magic to summon a large chunk of stone from the ground. However with this spell he instead creates a giant wall of stone, composed of multiple pillars of the stoney substance towering over opponents and himself at a max of 30 feet high and 10 feet thick.
Name: Stone Golem!
Element: Earth
Description: Sebastian uses his magic to summon forth a golem composed of solid stone and standing at 10 feet in height. The creature is shaped similar to a human, with a large fat almost boulder frame; and it can deal physical and freezing damage with its strikes and boulder throwing attacks.
Name: Tectonic Quake!
Element: Earth
Description: Stomping his foot to the ground, Sebastian will cause the entire terrain in a city wide radius to begin to shake and crumble similar to an earthquake. Causing opponents and allies to lose balance as well as causing nausea and dizziness, while falling trees and crumbling building may crush targets. This attack will cause the actual ground to break open and swallow users as well as completely destroying anything he kicks when using this ability. (Kicking a door instead of the ground may cause it to shatter, or kicking a person may cause them to explode).
Name: Secret Art: Floating Island!
Element: Earth
Description: By taking the earth from below him and lifting it into the skies, Sebastian can levitate an entire city sized hunk of the ground hundreds of feet into the air. This can be used to create a new environment safe of hurting allies or even move an entire city out of Danger, though he cannot move the city in any direction and can only allow it to hover in the air.
MAGMA SPELLS
Name: Sizzling Fissure!
Element: Magma
Description: Sebastian stomps his foot onto the ground causing a long crack that tracks the seismic location of the target as long as they are standing on the ground within 30 feet. When it gets to less than a foot in front of the target the ground will open up and produce a quick burst of volcanic gas, which can blind and burn a target.
Name: Magma Bullets!
Element: Magma
Description: Sebastian claps his together, and then separates them in a wide horizontal arc in front of himself, conjuring 6 orbs of exploding solidified magma. These rocks are launched toward a target within 30 feet and explode on impact, dealing blunt and burning damage.
Name: Molten Statue!
Element: Magma
Description: Similar to Lava Cloud, Sebastian draws magic energy into himself and then expels thick cooled lava from his mouth onto a target. The residual heat from the attack not being enough to burn someone, feeling similar to warm water, making the attack useless for offense. However this spell is used to form a hardened layer of volcanic rock onto the opponent, hardening almost instantly when it hits it’s target immobilizing them and allowing them to be captured or attacked.
Name: Molten Decoy!
Element: Magma
Description: Channeling his magic power through his own body, Sebastian produces a tumor like growth of magma on his side which will suddenly take the shape of a body identical to his own. This clone has the same clothing, magic, and skills as him and seems to be capable of free will and thought. By merging with the clone again he will retain any knowledge and memories the decoy had and if said clone is dispelled it will explode into a shower of raining lava (total of 30 feet); causing third degree burns to whatever it touches.
Name: Molten Serpent Dance!
Element: Magma
Description: By amassing a large amount of magic magma around his hands, Sebastian sends a powerful stream of molten earth into the air; shaping the substance to that of a giant slithering serpent, capable of reaching thirty meters in length. This mass is capable of engulfing the target in wave of lava capable of destroying all it comes in contact with, and solid enough to break through rock and strong metals. By being swept up into the serpent, one can be melted into nothingness from the shear heat in the dense liquid, and crushed by the strength and speed of the spell.
Name: Molten Armor
Element: Magma
Description: Sebastian envelops their entire body in a coating of lava that enhances the damage of his physical attacks. Due to the extreme heat generated by the lava, he is capable of burning the target without coming into direct contact with them. In addition to the offensive damage the armor can inflict, it can also be used for defensive purposes, as it acts as a deterrent towards those who wish to attack the user physically.
Name: Lava Cloud!
Element: Magma
Description: By churning magma energy inside of his mouth, Sebastian can then aim his head toward the sky and seemingly ‘spit‘ out a thick broad sheet of lava. This is capable of burning a target into nothingness if it is to land on them, and should it miss the pool of lava creates a smoke screen that allows him to retreat or perform a sneak attack.
Name: Bubbling Pit!
Element: Magma
Description: Stomping onto the ground, Sebastian channels magic energy into the earth causing the earth to weaken drastically. Unbeknownst to the opponent, this spell causing a large square of the ground (70 feet by 70 feet) to be transformed into magma with a 10 foot gap of nothingness in between and the ground that had been affected to become unstable. Stepping on this ground for more than a few seconds results in the opponent falling into a 30 foot deep pool of the molten substance and suffering from near third degree burns for as long as they stay in the pool..
Name: Bubbling Wave!
Element: Magma
Description: Placing both hands on the ground in front of him, Sebastian then pulls molten material from deep within the earth which then breaks free from the ground, pooling in front of him. This lava covers an area of 70 feet, consuming everything in this area of affect and shifting the environment to the favor of Sebastian. This cone starts at his hands, covering an 100 foot by 100 foot square in front of him, dealing third degree burns to anything that is touched.
Name: Eruption!
Element: Magma
Description: Possibly one of Sebastian’s most lethal and frightening attacks, the young man gathers massive amounts of magical energy into himself and then releases it into the earth below him. After a few seconds of anticipation a large burst of magma and volcanic rock will suddenly rise hundreds of feet into the air around him and begin to pool out in a radius of an entire city. Everything the lava touches will be burned horrifically and the volcanic rocks will crush whatever they hit, including buildings and people.
SAND SPELLS
Name: Blinding Wind
Element: Sand
Description: Sebastian shoots a burst of sand into his opponents eyes, blinding them.
Name: Sand Wall
Element: Sand
Description: Sebastian forms a thick, massive barrier of sand in front of himself, 30 feet high and 5 feet thick; shielding him and his allies from incoming attacks.
Name: Scorpion Pincers
Element: Sand
Description: Gathering magical energy around his fist, Sebastian creates whirling pools of sand around each hand that he can then aim and launch at his opponents. Each sand pincer expanding into a much larger whirling sand storm once it makes contact with the opponent or the ground near them, creating a 10ft area of spinning sand where the pincer hit. The whirling sand from these attacks causing cuts from the fast moving sand as well as flaying flesh when hitting exposed skin (similar to a burn, hence the term sand burn). These can only be used at a 20 foot range and the storm only last for a short duration.
Name: Sand Rebellion
Element: Sand
Description: Sebastian gathers sand around his right hand in a spiraling formation and then sends it towards his target in a powerful, massive sand blast. Striking several opponents with enough blunt force to send them flying.
Name: Desert Claw
Element: Sand
Description: Sebastian crafts a construct of sand in the shape of a hand roughly 12 feet tall to either restrain, or attack opponents. Able to crush opponents under its weight or knock them back far distances.
Name: Sand Storm
Element: Sand
Description: Sebastian lifts his hands to the sky, gathering mass amounts of sand from around himself and then causes it to propel forward. Creating a large sand storm with enough power and speed to leave cuts and flaying of flesh (similar to a burn, i.e. the term sand burns); affecting large groups of enemies.
Name: Tomb of Setekh
Element: Sand
Description: Sebastian claps his hands together before moving them apart quickly, keeping his index fingers and thumbs touching, allowing him to channel his magical energy through the triangle shape his hands are creating. An ankh glyph will then form in front of his hands and magic sand with begin to swirl around himself in a 40 foot radius, suddenly compacting itself into a large pyramid which can block spells and attacks. Sebastian can also form this shield in areas other than his current position, such as over a group of people off in the distance, and can even use this shield while in the air, creating a floating pyramid shield for himself and a group of others.
Name: Desert Wave
Element: Sand
Description: Sebastian creates a mass amount of sand and then uses it create a tsunami wave of sand, burying opponents and doing damage to those hit.
Name: Sand Shower
Element: Sand
Description: Sebastian compacts small projectiles of sand which he then sends at his opponent in rapid succession, similar to a machine gun. Doing blunt damage on impact.
Name: Desert Rain
Element: Sand
Description: Sends multiple blots of sand into the air which then slowly rain onto the opponent and the area, turning the environment into a small desert after a short duration.
Name: Desert Hail
Element: Sand
Description: Sends multiple blots of sand into the air which then create heavy orbs of sand which rain down on an opponent. Doing blunt damage and turning the environment into a small desert.
Name: Scorpion Impact
Element: Sand
Description: Sebastian covers his arm in mass amounts of swirling sand (shaped like a drill) and then jumps into the air, coming down on his opponent with the drill doing blunt and cutting damage.
Name: Sand Step
Element: Sand
Description: Creates a thin sheet of sand on the environment to loosen opponents footings in order to make them fall.
Name: Sand Disc
Element: Sand
Description: Sebastian creates compacted disc of sand that are then launched forward to deal cutting damage.
Name: Sand Bridge
Element: Sand
Description: Sebastian creates a giant bridge of sand for his allies to move out of harms way or to simply reach an inaccessible area.
Name: Scorpion Armor
Element: Sand
Description: Sebastian covers his skin in a thin layer of super durable sand to protect against attacks.
Name: Desert Cloud
Element: Sand
Description: Sebastian creates a cloud of sand under himself and allies to propel them through the air at boosted speeds.
Name: Desert Movement
Element: Sand
Description: By turning the ground underneath him into sand, Sebastian is then able to 'swim' through the ground below at boosted speeds.
Name: Quicksand
Element: Sand
Description: Sebastian creates a deep pit of sand in a certain location that when stepped on will cause the opponent to sink deeply, and once deep enough the sand will harden. Capturing them.
Name: Sand Binding
Element: Sand
Description: Sebastian fires off a wad of sand at a target that once they're captured in, hardens to prevent escaping.
Name: Flaying Serpent Dance
Element: Sand
Description: Creates a giant serpent projectile of sand to crush opponents, dealing blunt damage
Name: Desert Chamber
Element: Sand
Description: Sebastian creates a large cube of sand to trap opponents in a dark chamber.
Name: Sand Eruption
Element: Sand
Description: Causes the ground to erupt with sand spikes.
Name: Desert Movement
Element: Sand
Description: Sebastian shrouds himself in a thick sand mist which carries him at boosted speeds out of harms way.
MUD SPELLS
Name: Mud Cannon
Element: Mud
Description: Sebastian compacts a large amount of earth into a giant boulder and then launches it at a target, doing blunt damage.
Name: Mud Wave
Element: Mud
Description: Sebastian creates a gaint tsunami wave of mud to bury opponents, doing blunt damage upon impact.
Name: Mud Surfing
Element: Mud
Description: Causes the ground to become mud under his feet which he then rides for transportation.
Name: Mud Golem
Element: Mud
Description: Creates a giant golem of mud and rock.
Name: Mud Beast
Element: Mud
Description: Sebastian lifts a orb of mud which then molds into a beast of his choosing, solidifying the mud without turning it to stone in, doing physical damage upon impact. For airborne opponents he summons an 8 foot tall seagul, for ground opponents he summons an 8 foot tall bear, and for swimming opponents he summons an 8 foot tall seal; these beast can ram the opponent or bite them to do damage, as well as shoot mud from their mouths. They last for a short duration.
CRYSTAL SPELLS
Name: Obsidian Shard: Shatter Storm
Element: Crystal
Description: Extending one hand in front of himself, Sebastian creating a fiery orange glyph which then produces exploding black crystals of obsidian gems. Launching these shards at opponents, they can slice through even the hardest of rocks, with massive explosions following each of the gems strikes capable of causing massive damage to entire cities. Being hit by even one of these is enough to kill an un expecting person and as such he typically uses this only on barriers or shields.